In this free video tutorial in PreSonus Studio One, Marcus Huyskens demonstrates some of the key differences when using "Explode Pitches To Tracks" vs various other options such as Multi-Out, and Exporting Stems. In addition, he also offers some insight as to when to use each of these options over the other.
In this video, Marcus Huyskens gives an overview of the new integration features between Studio One 3.3+ and Notion 6.
In this free video tutorial, Michael demonstrates using the bx_bassdude, bx_bluechorus2, bx_greenscreamer, bx_yellowdrive, bx_distorange and bx_console from Plugin Alliance to craft guitar tones in the box.
Most of us rely on specific plug-ins that are part of our workflow. It seems everyday new and improved products are released giving us many options. Options are great however sometimes you find something that just works for you and the latest greatest doesn't meet or exceed your needs. Such is the case for my favorite free plug-in T-RackS Metering by IK Multimedia.
In this video review Michael shows us the Native Instruments Komplete Kontrol S61 in PreSonus Studio One 3.
In this free video tutorial Michael Tomblin shows us the 4030 Retro Compressor plug-in from McDSP on drums in PreSonus Studio One 3.
In this video review Michael shows us the Vinyl Strip Plug-in from AudioThing in PreSonus Studio One 3.
In this video review Michael shows us the UAD Marshall JMP 2203 Plug-in from Universal Audio in PreSonus Studio One 3
In this video review Michael shows us the Virtual Preamp Collection from Slate Digital in PreSonus Studio One 3.
Bark of Dog is a bass resonance filter that lets you increase your low end without turning up the flab. I like to think of it as a way to boost the low end while still keeping it under control. While the controls are super simple, the effect that this has on controlling the low end in a mix is pretty exciting.
I had an issue with a third party plug-ins presets not being installed in the correct location. I moved the presets to the correct location, where the plug-in searches for presets, re-opened Studio One and still no presets. After some trouble shooting (repairing disk permissions, etc.) and verifying in another DAW the presets were working correctly I knew I was missing something in Studio One for this to be resolved. I then refreshed the plug-ins folder in Studio One 3 and viola! All the presets appeared.
In this Part 4 of a free video tutorial mini series, Michael Tomblin shows us Universal Audio’s API 550A, Maag EQ4, Neve 1073, Pultec EQP-1A, Tube-Tech PE 1C and Helios Type 69 on Bass in PreSonus Studio One 3.
I wanted to share a cool feature I like about Studio One. In the top left parameter display Studio One shows the recent parameters.
Using different processing in sections of a song on the lead vocal can help add to the progression of the mix and allow better processing for each section.
One aspect of mixing out of the box with analog hardware is if you have four 1176's in the rack, they will all sound a little different. The reason could be a different revision model, serviced at different times by different people, or never serviced.
In this video review Michael shows us Element 2.0 virtual analog synth from Waves in PreSonus Studio One 3.
When modeling analog hardware many aspects of the signal path need to be considered. One of them being the inherit noise that exists when passing audio thru the signal path. One even argue that the noise added is a good thing and is an important aspect to include in a plug-in model. One of the great things about modeling hardware is that additional features can be added that were not possible in the analog domain, or a cool feature the plug-in developer wanted to incorporate into the model. One popular added feature nowadays seems to be M/S mode, for example.
Rendering effects to audio has many advantages. One advantage is the FX are no longer using and processing power. Rendering reverbs and delays to audio also opens many possibilities for further processing and manipulation. Being able to chop up the wav file can be a really cool effect. Chopping the tail off of a big reverb decay at the end of the chorus, for example. Or creating a stutter effect in the delay or reverb decay by deleting sections of the wav file can also be interesting. Take the stutter effect a step further by reversing the audio of every other wav clip towards the end of the decay.
Studio One Expert Team Member Paul Drew recently shared his go to plug-ins for vocals when mixing. Paul suggested the rest of the team share what plug-ins they use. You will find a few plug-ins Paul and I both use. Here are mine.