In the first part of this in-depth article on the Edit View, David Mood gets into the details and shows us how to maximize our workflow by mastering the Audio Editor.
There are two different Edit views in Studio One – the Audio Editor view and the Musical Editor view.
We will cover the Musical Editor view in Part II of this article; but let’s have a look at the Audio Editor view first.
You can basically perform the same edit functions in the Audio Editor as in the Arrange view, but it allows you to focus on one single track or event rather than an on the overview of the whole Song.
You can access the Audio Editor in three ways:
- Click on the “Edit” button at the lower right corner of Studio One.
- Press [F2] on your keyboard.
- Or simply double-click on any Event or Audio Part.
Just like the Mix Console, the Audio Editor can be detached to get a separate, freely sizable window by clicking on the Detach button at the upper right of the Editor. For example, you can maximize the Editor to full-screen or drag it over to a second monitor. In this case, you could leave the Editor open at all times.
It’s worth noting that, since there is a limit to the maximum track height in the Arrange view, the Editor enables you to zoom in vertically to a higher degree than what’s possible there.
The Edit tools can be accessed and work in the exact same way as in the Arrange view, so we won’t cover them separately here. The same goes for the Audio Bend, Strip Silence and Quantize functions. The Action menu contains the same commands and functions you get when you right-[click] on an event in the Arrange View and select the Audio menu.
One of the greatest features of the Editor is that the Snap, Quantize, Autoscroll and Timebase settings, Tool Selector, and the Zoom level all work independently of the Arrange view. This is really important to understand, as we can use this greatly to our advantage to speed up the workflow.
As you can see in the screenshot above, we have a different tool selected in the Arrange view than in the Editor, and the Snap, Quantize, Timebase and Autoscroll settings are all different as well.
You may ask: "This is all very cool, but how can I use it?" Good question! Let me give you a practical example.
Let’s say you have some noises of short duration in an audio recording which you wanted to reduce in volume or delete (e.g. plosives in a vocal take). If you did this in the Arrange view, it would normally require the following steps:
- Zoom in horizontally and vertically to locate the noise in the waveform of the selected track.
- Turn Snap off so you could cut the event at the exact position you need.
- Select the Split Tool.
- Split the event.
- Undo all of the changes mentioned above if you want to continue working on the Song – only to have to do it all again from the beginning when you discover the next noise you need to get rid of.
However, if you do all these steps just once in the Editor and leave them this way, you can then simply open the Editor each time you discover a noise, cut it out immediately, and return to the Arrange view where you can have the overview of the whole Song. How cool is that?
Finally, let’s have a look at the left side of the Editor.
If you click on the track name displayed there, you get a dropdown menu which allows you to select any track in the Arrangement you’d like to work on...without having to close the Editor.
On the left of the waveform lane, there is a scale which displays the level of the audio. This can be very useful for setting up the threshold of a compressor or a gate.
The picture below shows a snare track, recorded live with a full drum kit. Of course, we have some spill from the rest of the kit which we’d like to get rid of with a gate.
Have look at the red line I drew in the screenshot above at around -20 dB.
The actual snare hits are all clearly above this line...while the rest of the audio below the line is the spill we don’t need. Just by having a look at the Editor, we can see very quickly that if we set the threshold of the gate to open above -20 dB, we can eliminate the spill entirely while preserving all the snare hits.
Very handy...and one more reason to use the Audio Editor in Studio One more often!