In this free video, brought to you with the support of Universal Audio, Eli Krantzberg shows you how to combine Apollo hardware’s direct monitoring with Logic Pro’s software monitoring. Doing this allows for a simplified audio punch-in recording workflow with a consistent headphone mix.
Logic Pro X’s Software Monitoring & Apollo's Direct Monitoring
The great thing about working with Universal Audio's Apollo hardware is the near-zero latency direct monitoring. The Console app also allows us to set up sends in order to monitor with effects, without printing them. This is great for example when recording vocalists who want to hear reverb in their headphones, while the track is recorded dry.
A problem arises when you want to punch in. The audio played back from Logic during the pre-roll will be dry. Here I’ll look at a workflow that involves enabling Logic’s software monitoring while also monitoring directly from the Apollo.
By enabling Logic’s “Independent monitoring level for record-enabled channel strips” preference, the output level of the record enabled channel strip can be pulled down completely while retaining a separate level when in playback mode. Working this way allows for the possibility of using pre-fader sends within Logic Pro X to monitor through software reverb.
Watch the video to learn more about this workflow.