Undertone Release Broadcast Pack 1 - $50
How many times have you had to face the challenge of needing some radio or TV show sound to be playing in the background. Well the team at Undertone got so fed up that they have created their own.
The Broadcast Pack 1 is a collection of license-free radio and TV programs for use in your projects. A 40's Era Baseball radio broadcast, News, Political Talk Shows, Weather, NPR-Style story programs, as well as entire radio and podcast episodes. 30 programs in all. You get the raw (unfiltered) versions plus 2 different futzed versions for your convenience. Package includes 30 programs and podcasts including full-length radio segments and podcasts.
Some of the podcasts and radio shows they include in this pack included some swearing and racy topics and so they have provided “clean” versions of some of these shows. Eve better is that some podcasts are 30-90 minutes in length. All files are optimized for Soundminer integration, with comprehensive metadata embedded.
A Sound Effect - The Story Behind Tim Nielsen's Sound Design For The Little Prince
The Little Prince is a film by Kung-fu Panda director Mark Osborne, based on Antoine de Saint-Exupéry’s timeless classic, The Little Prince. It has already become the biggest success of all time for a French animated film abroad, grossing $70 million worldwide so far.
When sound designer Michal Fojcik saw The Little Prince in European cinemas, he was blown away by the sound – and it so happens that supervising sound designer on the film was none other than Tim Nielsen. So Michal prepared some great questions about the sound for the film, and Tim was kind enough to answer them for the A Sound Effect blog.
The world of The Little Girl and her Mother is 3D animation and the other one is stop motion animation of The Little Prince and we wanted the sound to be affected by the visual styles affected the sound. There are two different worlds in the 3D animated sections of the world too: the world of the Little Girl, and the world of the Aviator. We knew that over the course of the film, those worlds would all be somewhat fluid, the sounds of the Aviator would slowly creep into the world of the Little Girl. So we had those three distinct worlds, and each needed their own sound.
The world of the Little Girl is one of straight lines, empty spaces, repetitive geometry… So the sounds in her world become very mechanical, the very rhythmic sound of a sprinkler, a single regimented cricket, clocks ticking.
The world of the Aviator is entirely different, his is a lush world, so everything in his world reflects that. His house, his yard, they are filled with homemade sculptures, chimes, wind in trees, lush birds. Even something as simple as room-tone was worked on quite a bit to differentiate their two worlds. His house creaks, and ticks and pops, the wind gently whistles through the windows. The home of the Little Girl and her mother is very stifled, very still with air, almost like the house is holding it’s breath.
You can read the full story on the A Sound Effect blog.
Pro Sound Effects NAB Giveaway - PSE Hybrid Library & iZotope RX5
If you are attending NAB 2016 then stop by the PSE stand at SL8330 and enter to win a Pro Sound Effects Hybrid Library on hard drive bundled with RX 5 Audio Editor software from iZotope.