SoundToys have posted this update on their Facebook page.
“To all of our customers, We’ve been putting in many long days over the past year to get 64-bit support working for all of our plug-ins, and for you! It’s been a huge amount of work, and we’re not done yet, but we have made great progress. Here’s where we are:
Windows VST All native plug-ins are working as 64-bit Windows VSTs. These are currently in internal testing as we work to fix a couple of annoying little bugs.
Audio Units EchoBoy, Decapitator, Crystallizer, PanMan, Tremolator, Radiator, Devil-Loc, and PhaseMistress are now working as 64-bit Audio Units, and are in various stages of internal and external beta testing. FilterFreak and Speed are in the process of being finished up, and should be done in a couple of weeks.
Mac VST VST/64 for the Mac still needs some work. Most of the hard work has already been done as part of the 64-bit AU porting process. We expect this to take about a month of development time.
Mac AAX We have also been hard at work on porting our plug-ins to Avid’s new AAX native format for Pro Tools 10 and on. We have a little more work to do on this, but expect to get the full native line working on AAX native fairly soon.
Windows AAX We still have a fair amount of work to do here. This will come after Mac AAX.
Public Beta Everyone here at SoundToys is working hard to get these updates out to you as fast as reasonably possible. To do that, we will begin a phased public beta program starting next week. We are starting small, with a limited selection of plug-ins and customers, and will expand the program as our testing and development moves along.
The first public-beta phase will start with EchoBoy and Decapitator for AudioUnits, for SoundToys Native Effects bundle owners only. Windows VST public beta will be released as soon as we fix those pesky bugs. The beta installers will be accessible from your SoundToys account, and you will receive an e-mail when you are eligible for public beta.
Thanks for your support and patience.
- Ken and the whole SoundToys Team”