Too much work in a high pressured creative business without stopping once in a while is a recipe for stress. This article shares 4 tips that will help you prepare your business for when you take an essential holiday for yourself away from work.
Our friends at Sonarworks tested the acoustic properties of a studio similar in design to an everyday home studio with five very different sets of studio monitors. Sonarworks wanted to prove that the frequency response of a room determines the majority of the studio sound rather than specific models of studio monitor.
Russ, James, Julian and Dan chat through issues from the week's news as well as the usual tips, tricks and questions answered.
In our ongoing series looking at the A-Z of Waves, we come to K for Kramer, the legendary producer/engineer Eddie Kramer. For over five decades he has painted the rock landscape with his aural and visual brush working with some of music history’s biggest names: The Rolling Stones, David Bowie, Bad Company and The Beatles, just to name a few.
A good way for us to develop our creative skills is by setting a personal creative time aside everyday. It's a simple rule but many of us forget to do this - myself included.
In our continuing series profiling the companies on our Audio Market page we are going to turn the spotlight on Steve Cripps, Voiceover Artist. On the Audio Market page we offer smaller developers and service providers the opportunity to reach the Pro Tools community at a much lower price.
It wasn't long ago that we didn't even know what a plug-in was, let alone use one.
But in the last 20 years plug-ins have become a core part of the music and post production chain, for many replacing some if not all of their old hardware.
Some people like me still own hardware, in fact I started buying it all again by acquiring things like an 1970s dbx compressor, the UAD 1176 and an SSL channel.
Julian gets nerdy with a spectrum analyser in the latest in the A-Z of UAD. S is for Studer
With the growth of immersive formats like Dolby Atmos and Auro 3D, the channel format limit in Pro Tools HD of 7.1 is now sadly lacking. We need at least 9.1 for Dolby Atmos and 11.1 for Auro 3D but with the explosion of virtual reality and the rebirth of Ambisonics formats to support VR we need these VR formats included as soon as possible.
If you are a Producer, Engineer or Musician then chances are that you have been asked to work on someone's recording project. That's all well and good, but how do you get compensated for your efforts? - 5 ways of getting paid for your production work.
This is a discussion we should be having more with plugin manufacturers. At what point does a plugin GUI become an impedance rather than a help? Should a "mini mode" be mandatory for AAX plugins?
In this video (part 2 of 2) James Ivey from Pro Tools Expert talks with Robin Porter of AMS Neve about new Neve BCM10 Mk2 and some of the finer points about routing audio around this small yet mighty console.
Some of you may remember the video reviews I posted roughly a year ago of Sonarworks Reference 3 room and headphone calibration plug-ins. A year has passed since those reviews so in this article I am going to share my experiences one year on of using Reference 3 in my mixing workflow.